Writer: Dan Abnett
Artists: Scot Eaton
Inker: Wayne Faucher
Colorist: Gabe Eltaeb
Aquaman is trapped in the mind of the telepathic beast! There he is forced to experience the destruction Warhead has left through the ages. Aquaman fights for his life as he tries to understand the situation and Warhead’s abilities and purpose here. Apparently he’s trying to ask Aquaman’s help to help fix him…by punching his face a lot? Not the best way to ask for help. Also not gaining any points for himself Warhead demands that he needs to take over Atlantis because their power could defeat the world. Aquaman tries to reason with him, being the king that he is, but nothing seems to stop War’s path. That is until Aquaman uses his telepathic abilities to show Warhead to true threat. Now seeing clearly Warhead calms down. Aquaman despite Secret Services’ request, will take Warhead to Atlantis to repair.
Never a moment of piece Aquaman is faced with Major Rhonda Richoh USMC. She needs Aquaman’s help with…DEAD WATER.
There were some really great panels where you just had to stop and appreciate the art. The switch between reality and the telepathic world were smooth and well done. With just the slight change of hue Eaton, Faucher, and Eltaeb are able to transition between worlds very gracefully. I also appreciate how Aquaman is drawn. All his moves and stances are very stoic and poised, which they should be because he is a king first and foremost.
I love that this arc didn’t end with who can punch harder. It was very diplomatic of Aquaman to listen and truly understand the real problem. He is one of my favorite heroes because he uses his mind and kindness to understand all points of what he is dealing with. At the same times he is a fierce fighter and will hold his stance when necessary. Dan Abnett is doing a fantastic job with capturing who Aquaman is.
High Blessing: ★★★★★★✩✩✩✩ 6/10
Ariel DuPey | NCR