Wednesday, April 26, 2017

Justice League of America #5 ****SPOILER - Review



Story: Steve Orlando
Art: Andy MacDonald
Colors: John Rauch

Starting fresh … 

Okay, so I really went into this book wanting to like it more. I want a good Justice League book from DC Rebirth. DC’s flagship title, Justice League, has been a total wash in my opinion (sorry Bryan Hitch, I say what I feel), and now we get this. So far in Rebirth the only thing resembling a good Justice League story has been Justice League Vs Suicide Squad, which in my opinion was what all Justice League books should aspire to be like. Okay. Rant over, let’s talk about what happened in the issue. 

Kravia is over..

The events from Kravia have ended and left the country with brand spanking new super powered team. The Justice League of America has taken up space at an old hideout in Happy Harbor, Rhode Island and is having a press conference to tell the world that they now have an open door policy. Meanwhile, in Penn City (still unclear as to where that is located geographically), there are some arms dealers causing problems and blowing up ambiguous bombs all over citizens. So it’s time for the JLA to come to the rescue! 

The JLA has some problems taking care of the arms dealers and ends up right outside of the place that the arms dealers have taken up residence. The issue ends with the arms dealers heading to attack the JLA and The Ray suiting everyone up in armor made of light to deal with the incoming attack.

Orlando, seriously, dialogue please?…

I know this was a short and loose recap and honestly, I didn’t pay a ton of attention to this book. Part of the reason it doesn’t get my full attention is between the bad dialogue from the human team members and the almost-Bizarro-level hard to understand dialogue from Lobo, this book is way more trouble to read than it’s worth. 

The one saving grace!

The art is definitely the only thing keeping my score up on this book. There were some really fun panels of lobo taking on straight up crowds of bad guys in this book. Those panels were expertly executed and pretty fun to watch. But art alone is not enough to carry a book, so …

Sum it up! 

While the artwork is fun and it’s kind of a novelty getting to see Batman, Killer Frost, and Lobo all working on the same team, the dialogue leaves a lot to be desired in this book. Couple this with the way that Orlando likes to bounce around from character to character creating a super choppy narrative, I say this book is definitely more trouble than it’s worth. 

6/10


Ben DuPey | NCR

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